Inspired by Dome Keeper and Aarimous mining game devlog, I'm trying to make a dome keeper clone, to learn and develop my Godot skills.


So far, I have the very basic game loop: mine until you find the treasure. Then, please bring it to the cauldron and you win! move using WASD and mine using right-click.  The bonfire is for battle (not implemented yet).

To-do list:
- Improve proc-gen

- Add resources to be mined 

- add monster (partial) and make them a lose condition

- Weapons and upgrades

- tiles that need more than one click to mine

- music

-maybe quests? I don't know


Credits:

- Sprites by Kenney

- Camera management using Phantom-Camera addon

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